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(+1)

This jump is heavy! It's a bit annoying as I can't time my jumps properly (especially when I'm trying to clear 3 spikes) but I also think it's a bit of a learning curve as well as I did get used to it somewhat. So the jump itself is challenging. If that was the plan, well done!

Also, I don't know my score til the end. It would be nice to know my score as I'm playing. I'm going to assume that your aim was for a very minimalistic art style so having a UI may go against that. So what you could do is find a way to mark the position where a player last got to. Could do this with a spike/square that's white (marking where the player previously died), and once the player goes past that point, the spikes/track flashes white (like a celebration).

But the art style and retro music is clean! Really adds a different flavour to a simple game.

I like the idea of marking the last point the player reached so I did that, tho I might add a bit more fanfare when passing it later. Thanks! :)